When I launch game first time after build and install it crashes. It happens when I'm trying to play sound. The reason is that at first launch OpenFeint shows it's window with offer to login. All the next launches are OK (and without OpenFeint window at launch). That's how it looks in console: after this string: "-> applicationDidBecomeActive()" OpenFeint appears at first time. And after it's closed appears this: "Error initializing AudioSession(errNO:1768843636)"
All the next launches string "Error initializing AudioSession(errNO:1768843636)" is not present and everithing is OK. One more detail. Crash happens when I'm trying to play looped sound. If sound is not looped everithing is OK again.
Looks strange :) What could it be? How it can be solved?
UPD: May be there is way to reinitialize AudioSession manually? And one more. It begins when I moved project prom iOS Basic license to iOS Pro.